Gamification in 2025 School Classrooms

Gamification in 2025 School Classrooms

e-Learning, EdTech, Education, Educational Apps, m learning, Online Learning, Schools, Students, Teachers
Gamification in 2025 School Classrooms In many schools today, gamification is slowly making its way into lesson plans and it’s not just a passing trend. At its simplest, it means using game-like elements to make regular classroom teaching more engaging. This doesn’t mean turning every subject into a video game.…
AASOKA Ranked #1 in TIME’s List of the World’s Top EdTech Rising Stars of 2025

AASOKA Ranked #1 in TIME’s List of the World’s Top EdTech Ris...

21st Century Skills, e-Learning, EdTech, Education, Educational Apps, NEP 2020, Online Learning
AASOKA Ranked #1 in TIME’s List of the World’s Top EdTech Rising Stars of 2025 TIME has ranked AASOKA #1 on its list of the World’s Top EdTech Rising Stars of 2025, recognising its innovation and impact in education. This prestigious achievement places AASOKA not only at the top among…
Toy Based Learning for Strong STEM Foundation

Toy Based Learning for Strong STEM Foundation

EdTech, Education, NEP 2020, Robotics, Schools, Students, Teachers
How Toy Based Learning Enhances STEM Foundations There’s something powerful about learning that starts with play. It feels natural, engaging, and, surprisingly, incredibly effective, especially when it comes to building early STEM skills. Toy based learning isn't just about fun. It's a serious educational approach that’s now being recognised and recommended…
Public-Private Partnership (PPP) in Education

Public-Private Partnership (PPP) in Education

EdTech, Education, Govt. Programs
  Public-Private Partnership (PPP) in Education: A Model for School Development Education is the backbone of any nation's development, but ensuring quality education for all remains a challenge, especially in developing countries. Governments often struggle with limited resources, outdated infrastructure, and a shortage of trained teachers. This is where the…